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Star Trek Adventures 2nd Edition: Core Rulebook (HC)
Star Trek Adventures 2nd Edition: Core Rulebook (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program SPACE, THE FINAL FRONTIER... "There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood." - Captain James T. Kirk The Star Trek Adventures roleplaying game takes you to the final frontier! From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy. Tell your stories and unravel the mysteries of the unknown! The 376-page, full-color, hardcover Star Trek Adventures Second Edition Core Rulebook contains: * A complete and updated version of the 2d20 System rules, designed for an authentic Star Trek experience. * An extensive primer on Star Trek, including details on a range of societies, worlds, species, and the scientific concepts that underpin this timeless universe. * 14 player character species to choose from, including Andorian, Cardassian, Klingon, Orion, and Vulcan. * Guidelines for both novice and experienced gamemasters, offering advice on challenging your players with dramatic and thoughtful gameplay, unique to the Star Trek universe. * Game statistics and graphics for 15 playable starship classes, including Federation, Klingon, and Romulan vessels. * Dozens of non-player characters, starships, and creatures to populate your missions, including Federation, Klingon, Cardassian, and Dominion. * Historical excerpts, personal logs, and intercepted communications provide fresh perspectives and insights from across the Galaxy. * Created by an expert Star Trek development team, including a diverse mix of experienced and new artists, designers, editors, and writers. These are the voyages of your ship, your crew. Live it together.

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63.40 €
Star Trek Adventures: Core Rulebook (HC)
Star Trek Adventures: Core Rulebook (HC)

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle! Lue lisää täältä Quickstart -säännöt valmistajan sivuilta. Starfleet Needs a New Crew! Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before... Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever. A new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian-Federation peace treaty, with Captain Janeway and the crew of the U.S.S. Voyager preparing for their mission in the Badlands. It is a volatile time for the Federation and new crews have never been in higher demand. • Create your own Star Trek stories of discovery and adventure on the Final Frontier with 368 pages of content (check out the sample spreads in the images). Full colour hardback, features a matt laminate cover with reading ribbon. • Complete 2d20 game system from Modiphius Entertainment adapted for Star Trek Adventures, used in Mutant Chronicles, Conan: Adventures in an Age Undreamed Of, John Carter of Mars and the Infinity RPG. • An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants. • Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship. • A full catalogue of aliens and antagonists including Klingons, Romulans, Cardassians, the Borg and the Dominion. • Brought to you by a team of expert Star Trek writers including writers from previous editions of Star Trek roleplaying games and other gaming talent. • Personal logs and intercepted communications by Starfleet Intelligence provide a new perspective on Star Trek and its events. Prepare to Beam Up!

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76.80 €
Star Trek Adventures: Gamemaster's Guide
Star Trek Adventures: Gamemaster's Guide

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program THESE ARE THE VOYAGES... The Gamemaster’s Guide for the Star Trek Adventures roleplaying game presents a wealth of information for new or novice Star Trek gamemasters, as well as for experienced gamemasters looking for additional guidance and new options to enhance their missions and campaigns. The Star Trek universe is ready to be explored. What kind of campaign will you run? Features: * A primer on the essential elements of Star Trek, setting details, technology, and how Star Trek Adventures enables you to fold those elements into your game experiences. * A wealth of optional rules and gamemaster tools, including extended consequences, advanced traits, Stress and Injury variants, and advanced combat rules. Plus, deep insights on effectively using the game mechanics, gleaned from 4 years of feedback and development. * A dozen sample encounters and over 20 sample extended tasks you can use to enhance your missions and campaigns and challenge your players. * A detailed discussion on how Star Trek stories are structured, and advice on developing scales of stories, from one-shot adventures to multiple-season campaigns. * Definitions of six key Star Trek eras, enabling you to set stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond. This full color, 248 page digest-sized book (approx. 17 x 22 x 2 cm) is packed full of gamemaster advice, tables, and artwork, all designed to enhance your gameplay and delight your players. This guide requires a Star Trek Adventures core rulebook to use.

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54.00 €
Star Trek Adventures: Operations Division Supplemental Rulebook (HC)
Star Trek Adventures: Operations Division Supplemental Rulebook (HC)

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle! Lue lisää täältä I think this new ship was put together by monkeys. Oh, she's got a fine engine, but half the doors won't open, and guess whose job it is to make it right? The Operations Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the operations division. The Operations Division supplemental rulebook includes: * Detailed description of the operations division, covering both the security and engineering departments, Starfleet Corps of Engineers, Starfleet Intelligence, and even the elusive Section 31. * An expanded list of Talents and Focuses for security and engineering and characters, as well as new character creation choices for enlisted personnel. * A whole chapter of new equipment and rules for their inclusion in Star Trek Adventures missions. * Advice on creating operations division focused plot components for your missions to challenge the bravery of your security personnel and the ingenuity of your engineering officers. * Detailed descriptions and game statistics for a range of Security and Engineering focused NPCs and Supporting Characters, including Luther Sloan, Leah Brahms, and MACO soldiers. * Star Trek Adventures: Red Alert provides 2d20 rules for miniatures combat in the Star Trek universe, and includes a campaign of 6 branching missions. The Star Trek Adventures supplementary rulebooks and sourcebooks require the Star Trek Adventures core rulebook in order to play

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45.60 €
Star Trek Adventures: Player's Guide
Star Trek Adventures: Player's Guide

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program SPACE, THE FINAL FRONTIER... The Player’s Guide for the Star Trek Adventures roleplaying game presents a wealth of information and advice for gamers new to Star Trek and to Star Trek Adventures, as well as for experienced players looking for additional guidance and new options to enhance their characters and games. The Star Trek universe is ready to be explored. What character will you play? Features: * A wealth of new character options, including new non-Starfleet character roles, more than 40 new talents, additional details on existing character roles and insights into using the game mechanics gleaned from 4 years of feedback and development. * An overview of key Star Trek setting details and technology to help immerse you and your fellow players into the setting. * Definitions of six key Star Trek eras, enabling you to take part in stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond. * Guidance on how to be an engaged, active, and supportive player, and insights on building characters collaboratively with your group. * All contents are adaptable for use with groups of pioneering Starfleet officers, fearless Klingon warriors, or daring crews of any polity. This full color, 264 page digest-sized book (approx. 17 x 22 x 2 cm) is packed full of player-focused options, advice, tables, and artwork, all designed to enhance your Star Trek Adventures game. This guide requires a Star Trek Adventures core rulebook to use.

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54.00 €
Star Trek Adventures: Rules Digest
Star Trek Adventures: Rules Digest

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program These are the voyages of the starship enterprise, its five-year mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before! Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await the keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighboring galactic powers or into the eye of interstellar phenomena. The 304-page Star Trek Adventures Rules Digest is a more compact version of the core rulebook and features updated original era layout and art throughout. Previously available only as part of the Tricorder Collector’s Box Set, this handy, digest-sized softcover edition is perfect for landing parties and gaming on the go! The core rules can be used for any era of play, and gamemasters wishing to use this edition to run missions during different periods will have no trouble using the rules as presented. Create your own Star Trek stories of discovery and adventure on the final frontier. * Complete 2d20 game system featuring all the rules you’ll need to create your crew and run your games. * An extensive exploration of the United Federation of Planets and its galactic neighbors in the Alpha and Beta Quadrants. Guidelines for gamemasters on how to run an adventure of exploration and discovery for the crew of a Federation starship. * A full catalogue of aliens and antagonists including Klingons and Romulans. Brought to you by a team of expert Star Trek writers, including writers from previous editions of Star Trek roleplaying games and other gaming talent. * Personal logs and intercepted communications by Starfleet Intelligence provide a new perspective on Star Trek and its events.

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49.20 €
Star Trek Adventures: Shackleton Expanse Campaign Guide (HC)
Star Trek Adventures: Shackleton Expanse Campaign Guide (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program INTO THE UNKNOWN! The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to move or obliterate entire star systems, dangerous new species to encounter, and so much more! EXPLORE STRANGE NEW WORLDS! A detailed sandbox setting centered on the Shackleton Expanse and Starbase 364, the only jointly-run Federation-Klingon starbase. SEEK OUT NEW LIFE AND NEW CIVILIZATIONS! Five new playable alien species, including the Orions and four species unique to the Shackleton Expanse. BOLDLY GO WHERE NO ONE HAS GONE BEFORE! An epic 10-part campaign spanning the original series and The Next Generation eras, featuring the mysterious Tilikaal. Guidance on how to create your own stories set in the Shackleton Expanse and beyond, across a century or more of the Star Trek timeline. * A large selection of NPCs found in and near the Expanse, including the command staff of Starbase 364 and many new life-forms. * Starship statistics for “hero” vessels as well as NPC spacecraft from a variety of alien species, both new and familiar. * Historical excerpts, personal logs, and intercepted communications, providing fresh perspectives on events related to the Shackleton Expanse. All contents are adaptable for use with groups of pioneering Starfleet officers or fearless Klingon warriors.

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78.00 €
Star Trek Adventures: The Federation-Klingon War Tactical Campaign
Star Trek Adventures: The Federation-Klingon War Tactical Campaign

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program "WE COME IN PEACE" "We have forgotten the unforgettable. The last to unify our tribes: Kahless." - T’Kuvma The Federation-Klingon War Tactical Campaign expands upon the core Star Trek Adventures roleplaying game experience by providing a campaign that parallels the Klingon War story arc depicted in the first season of Star Trek: Discovery. This tactical campaign enables you and your group to explore what was happening elsewhere in the Federation during this perilous time. With a plethora of additional rules variations to embrace the emotional toil of being thrust into a war, this campaign gives you the tools to build exciting narratives during the war. Additionally, this book includes rules for an all new, procedurally generated campaign overlay that gives players the opportunity to take on the roles of admirals assigning assets to deal with Klingon threats across the Galaxy. How will war take its toll on you and your allies? A 232-page, full-color hardback book which contains: * An extensive discussion of the state of the Galaxy before and during the Federation-Klingon War in 2256 and 2257. * An in-depth look at 12 wartime roles along with how typical Starfleet roles change during wartime. * A new system that applies scars to characters, representing the toll war has had on them. * Fifteen new talents focusing on both the tactical and diplomatic theaters of war. * More than 25 named starships, Federation and Klingon, that were a part of the war effort. * Six new playable species, including Aenar, Arcadian, Ariolo, Betelgeusian, Coridanite, and Megarite. * Over 20 war-focused mission briefs including tactical, routine, exploration, and unknown mission options. * A wealth of advice on gamemastering wartime campaigns and ensuring all players feel safe while playing in war campaigns. * An optional campaign overlay that puts the players in the role of admirals while making decisions about the war effort. * Optional rulesets that enhance the tactical side of roleplaying. This book requires a Star Trek Adventures core rulebook to use.

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54.90 €

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