Fantasiapelit - lautapeli

Tämä on näyteikkuna valittuun tuotealueeseen. Hakusuotimesta voit muuttaa rajauksia ja pääset selaamaan lisää tuotteita. Yläpalkin tuotehakuja myös voi rajata hakusuotimen avulla.

sivukoko:

kuva on linkki tuotesivulle: Diplomacy: Era of Empire
Diplomacy: Era of Empire

Rules and Quick Start Rules. An Unprecedented And Relentless Grab For Power The 19th Century was a dynamic, yet turbulent time when huge areas of the Ottoman Empire, the Indian sub-continent, China, Indochina, and the East Indies were fought over by competing empires. These seven great empires vie for control as alliances are formed and trust is betrayed. Players negotiate and outwit one another in a delicate balance of cooperation and competition to gain dominance of the region. Diplomacy Era of Empire challenges players to rely on their own cunning and cleverness, not dice, to determine the outcome of this game of conspiracies and conquest. Diplomacy Era of Empire is a complete stand-alone game for new or experienced Diplomacy players. Features: * Transports players to the 19th Century to take control of a Great Power while a wave of new imperialism grips the world. * Play as one of seven great empires: Britain, France, Russia, Turkey, China, Japan, and the Netherlands * Expand your Empires through skillful diplomacy and cunning tactics. * Maintains the core game mechanics that long-time fans know and love with some added twists for a fun, unique experience. Contents: * Gameboard * 147 Double-Sided Country Tokens (21 each of 7 different countries) * 84 Wooden Army Tokens (12 each in in 7 country colors) * 84 Wooden Fleet Tokens (12 each in 7 country colors) * 7 Zip Bags for Storage * Rulebook * Map Pad (20 sheets) * Quick Start Rules Number of Players: 2-7 For Ages: 14+ Playing Time: 4 hours

78.00 €
kuva on linkki tuotesivulle: Tiny Epic Game of Thrones
Tiny Epic Game of Thrones

Prepare to navigate the perilous world of Westeros with Tiny Epic Game of Thrones, where alliances are fragile, betrayals are common, and the fate of your House hangs in the balance. Players will assume the roles of the mighty houses of the Seven Kingdoms, each vying for power, influence, and control of the Iron Throne. As you step into the shoes of iconic characters, you'll face challenging dilemmas, engage in intricate political maneuvering, and wage epic battles for supremacy. Will you forge powerful alliances with other noble houses, or will you plot their downfall to seize their lands and resources? The choices you make will have far-reaching consequences, affecting not only your House but the entire realm. Can you outwit your rivals and ensure the survival and prosperity of your House in the unforgiving Game of Thrones? In Tiny Epic Game of Thrones, players utilize an innovative limited-action dice mechanism to strategically choose actions such as plot, whisper, event, march, and sail. With the option to follow other players' actions, players will be engaged every turn. Furthermore, players will wield the immense power of their respective Houses through a versatile hand of multi-use cards that allow players to plot against the influential houses of Westeros, orchestrate grandiose events, and partake in exhilarating battles. They will wage war across all of Westeros, sieging castles, taking lands, and forging crucial alliances, all for a chance to sit upon the Iron Throne. After six rounds of play, one player will emerge as the Lord of the Seven Kingdoms and be crowned the winner! 1–4 PlayersPlay Time: 45–60 MinAge: 18+

41.10 €
kuva on linkki tuotesivulle: Marvel Champions LCG: Civil War Campaign Expansion
Marvel Champions LCG: Civil War Campaign Expansion

The Superhero Registration Act has been passed, and now, anyone who wants to use their powers for good must agree to be trained and governed by S.H.I.E.L.D. or face arrest. Iron Man is in full support, and Captain America is fully opposed. Ideals clash, it’s hero versus hero, and in this time of strife, everyone must choose a side. Civil War explodes onto the scene of Marvel Champions: The Card Game! There are no villains this time around; instead, this expansion sees players facing off against heroic leaders fighting for their ideals. On the side of registration, Iron Man and Captain Marvel lead the charge in support of the Superhero Registration Act, while Captain America and Spider-Woman lead the resistance that opposes it. Each of these leaders comes with a fully customizable scenario, with a wide range of main schemes and modular encounter sets to build your own unique Civil War experience. Joining the roster of playable heroes are Tigra and Hulkling, both of whom come with pre-built and ready-to-play decks. Finally, the expansion also comes with rules for a brand-new, optional competitive mode in which players battle to be the first to take down the opposing team’s leader. Will you fight alongside Iron Man in favor of superhero registration? Or will you join Captain America on the side of resistance? * A new custom scenario expansion for Marvel Champions: The Card Game featuring characters and events inspired by Marvel’s Civil War storyline. * Two new heroes, Tigra and Hulkling, enter the game with fully pre-built and ready-to-play decks. * Four new, customizable scenarios pit you against heroic leaders fighting for their ideals: Iron Man and Captain Marvel on the side of registration, and Captain America and Spider-Woman on the side of resistance. * Scenarios can have their main schemes and encounter sets mixed and matched however you choose, letting you create your own unique Civil War experience. * Also includes rules for a brand-new, optional competitive mode using the scenarios in this expansion, in which you race to defeat the opposing team’s leader before they can take down yours.

57.60 €
kuva on linkki tuotesivulle: Arcs
Arcs

In Arcs, 3-4 players guide their factions through a fast-playing space opera that unfolds over a trio of 60-90 minute sessions. The game opens in the final days of a decaying empire. Players take the role of the last regents of a once proud state that stretched to the farthest worlds of the Reach. Faced with an encroaching blight that threatens the outer planets, players must balance the integrity of their homelands with their own ambitions. Arcs uses an innovative card-driven action system that is easy-to-learn and highly interactive. Players are given hands of action cards each turn and must balance their desire to control the game's tempo against their other interests. Should you use the initiative to seize control of a critical new technology or reposition your fleets for a coming engagement? When players do trade blows, the battles are resolved in a snap using a simple dice system. However, combat's interaction with the larger action system offers players a wide range of tactical options, from multi-turn sieges to daring raids and dramatic escapes. Players begin the game in roughly symmetrical positions, which helps new players learn the core systems quickly. However, their choices will soon cause their paths to diverge. Unearthing an ancient technology might make the restoration of the empire possible. A chance discovery on a blighted world might lead a player to abandon their wealth and begin a voyage across the Reach to right an ancient wrong. Every choice will advance the game's story and form part of an emergent, player-driven campaign. Many of these choices are resolved in a special "intermission" between games. During this phase, new rules modules are activated, and players are introduced to new capabilities and objectives. Despite their similar starting points, by the end of a campaign, players might control factions as varied as any in Root or Vast. Players will also use the intermission to spend their hard-earned power to maintain their fleets and wealth, as well as invest in new improvements that may aid them in the coming game. The campaign system of Arcs provides players with a huge number of possible game situations and hundreds of possible campaigns. In addition, Arcs also includes an abridged, two-session campaign and a single session mode. Player count: 2-4, Duration: 60-120 min, Age: 14+

60.00 €

Uutuuksia