Fantasiapelit - lautapeli

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kuva on linkki tuotesivulle: Ceres
Ceres

The days of Earth being the center of humankind’s attention has ceased. The time of long-distance spaceflight and planet colonization is upon us. Mars has been colonized for more than 100 years. Today, numerous institutions use Mars as the center of their operations. The Asteroid Mining Assembly of Corporations (A.M.A.C) oversees the works of all asteroid mining. Ceres, a dwarf planet lying amid the chaos of the Asteroid Belt, is now the home of the asteroid mining industrial complex. While corporations compete for profit and power, and operations on Ceres grow rapidly, so is the demand for high-skilled laborers. Are you ready to board the mission and lead Ceres? CERES awaits you! Ceres is a 1-4 Sci-Fi worker placement game where players take the role of an Asteroid Mining Corporation in the near future and try to outplay their opponents and rule Ceres! The game consists of 3 rounds that represent 3 years in Ceres and the respective full business cycles of the corporations. Players can choose among a variety of actions including launching mining probes to the Asteroid Belt, trading raw materials, constructing and upgrading their core facilities as well as expanding the colony of Ceres, improving their technology through research and liaising with the Mars council in order to exploit their power even more! Ceres has been co-developed with an astrophysicist for the best possible thematic applications and brings a couple of innovative twists to the worker placement genre! 1–4 PlayersPlay Time: 90–120 MinAge: 14+

82.90 €
kuva on linkki tuotesivulle: Formaggio Limited Edition
Formaggio Limited Edition

You are an Italian cheesemaker in the early 20th century making, aging, and selling your artisanal cheeses. Become the most prestigious cheesemaker in all of Italy by running a highly successful creamery and crafting exceptional cheese. Formaggio is a standalone expansion for Fromage. With both games put together, you can combine any 4 board quadrants, and draft any combination of structure tiles for more variety and more paths to victory. Formaggio is a simultaneous worker-placement game where players place Workers to make cheese and gather resources from the quadrant of the board facing them. Once all players have placed their Workers, the board rotates, aging any cheese that was made, and presenting each player with a new quadrant to place Workers into. Score Prestige Points by selling cheese to the four locations, and by efficiently managing and upgrading your creamery. Formaggio features 4 new board quadrants with all new puzzling mini-games: • Pair your cheese with the wines at the Vigneto. • Sell cheese to restaurants along the Venetian canals and attract customers. • Distribute cheese across the Regioni of Italy. • Deposit cheese in the Banca. (Yes, there is a real bank in Italy that accepts cheese as collateral for loans!) Other new features: • Platinum-tier cheeses. • Reap various rewards in each of the Seasons. • All new abilities on the Player Boards and Structure tiles. 1–4 PlayersPlay Time: 30–45 MinAge: 14+

111.50 €
kuva on linkki tuotesivulle: Scenery
Scenery

Waterfalls, cliffs, wildlife, foliage, snow peaks, and panoramic views populate the Alpine landscape. Lay out hiking trails with the most beautiful scenery! In SCENERY, players create hiking routes through hexagonal landscape tiles that have varying altitudes. To set up, create a market of face-up tiles, with each player having a compass token next to the market. Each tile has an height above sea level value (200-3500 m), one or more paths, and possibly a flower or animal. On a turn, take a tile adjacent to your compass, move the compass, then fill the empty space with a new tile; a player can't choose the tile at the back of their compass. You place tiles one by one into a personal landscape, trying to create walkable closed routes across 3-7 hexes, with the landscape tiles not differing too much in height based on the length of the route (so that routes are accessible to hikers). When you complete a route, take the highest valued route token for the size of the route, then mark each tile intersection on the route. Based on how your hexes are combined, you'll add waterfalls, cliff faces, and viewpoints, each of which scores differently. From a viewpoint, you want to see animals and flowers in the valley below, and a waterfall scores based on the number of route tokens at its base. Flowers and animals also score for route tokens adjacent to them. For variety, you can play with optional goals such as most unique animals, tallest waterfall, and most dead ends. 1–5 PlayersPlay Time: 20–50 MinAge: 9+

39.60 €
kuva on linkki tuotesivulle: Under Our Sun
Under Our Sun

Under Our Sun is a cooperative or semi-cooperative exploration board game set in a post-apocalyptic world where life is at the mercy of the sun. When a giant asteroid hits the sun, life on earth is suddenly at its mercy. Modern technology is no longer available, and the entirety of the northern hemisphere becomes a desolate hellscape as a result of the ensuing solar storms. Society’s rules and regulations are replaced by anarchy, and every day becomes a struggle for survival. Players embark on an adventure, assume the role of survivor, and join forces to reach a common goal. Players beware... everyone might not have the same goal in mind. As gameplay commences, you will become an integral member of one of the few remaining honorable and socially-minded communities. Players will choose between four unique characters (six with expansions), each with their own strengths and weaknesses, and will head into the wastelands to ensure the survival of the group and fulfill crucial tasks. The game can be played with a fully-cooperative approach, or to make things extra interesting, there could also be a traitor within the group. Choose one of the missions included in the core box, which are varied according to difficulty, play-time, and strategic approach. Under our Sun has a turn-based gameplay where each round represents a single day divided into different phases (morning, noon, evening, and night). Explore the area, tile by tile, to trigger events scattered throughout the map. Find precious loot and scavenge for resources to craft unique items in an effort to upgrade both your character and shelter. Engage in life or death fights against humans, animals, or something completely unknown. Adapt to ever changing weather conditions where even the most elementary of tasks results in a fight for survival. To succeed in this harsh land, players must manage resources, maintain their health, and ensure adequate water supply. Only through collaboration and the use of individual skills, will players be able to achieve survival and reach their ultimate goal (whatever that may be). 1-6 Players 60–180 Min Playing Time Age: 14+

106.40 €
kuva on linkki tuotesivulle: Altay: Dawn of Civilization
Altay: Dawn of Civilization

Lead one of Altay’s Elder Peoples and face the arrival of human settlers in your ancestral lands. Decide whether to embrace their innovations or uphold ancient traditions while expanding your kingdom, cultivating knowledge, building monuments, or defeating enemies. Altay - Dawn of Civilization is a deck-building civilization game, set in a mythic age. In a secluded region within a vast continent, four mysterious societies have cultivated distinct cultures over countless years, maintaining a fragile balance. They now confront a new challenge: the influx of human settlers with advanced crafts and weapons. As the leader of one of Altay’s Elder Peoples, you have the choice how to react to this challenge. The game board depicts a region where the four factions clash, each area characterized by diverse terrain types and resources. Players control one of four factions, each represented by a unique starting deck, featuring distinctions in the number of “basic” cards and faction-specific cards. During each turn, players use their cards to generate resources, erect new settlements, expand across the board, engage in maneuvers against adversaries, or obtain new cards to augment their decks, symbolizing the integration of the Elder Peoples with the newcomers and their crafts. Contains: * 1 Game board * 140 Wooden tokens * 178 Different cards (63x88 mm) * 92 Cardboard tokens and markers * 1 Scorepad * 1 Rulebook 2–4 Players 45–90 Min Age: 10+

59.20 €
kuva on linkki tuotesivulle: Last Resort
Last Resort

In Last Resort, each player is the proud new owner of a defunct space station, which they plan to turn into the galaxy’s trendiest space resort! Each round (or ‘season’) players will select one of their four advert cards to play, broadcasting it across the galaxy to attract tourists! These advert cards also dictate which parts of your station guests can check out of (generating income) and what kind of tile you can build this round. But beware – playing the same advert as another station will generate interference, causing Malfunction tiles to crop up on both stations! When players are done checking out tourists and buying new tiles, rockets packed with new tourists will arrive! In the Arrivals phase, players draft tourists to visit their stations, with the players whose attractions and amenities most align with current trends getting to pick first (which usually means they will also get extra tourists, as arrival numbers are rarely an exact multiple of the player count!) If a player does not have a suitable spot for the type of tourist they wish to draft, the tourist is ejected into space, negatively affecting your station’s ratings! At the end of the game, the winner is the player with the most QUID – or Quantum Universal Intergalactic Denomination, the accepted currency of all space resorts. QUID is generated not only by checking out tourists, but also competing to be the highest in each of the four ‘Prestige’ categories – Thrills, Entertainment, Relaxation and Inspiration! 1–4 PlayersPlay Time: 40–60 MinAge: 12+

47.00 €
kuva on linkki tuotesivulle: Arcs
Arcs

In Arcs, 3-4 players guide their factions through a fast-playing space opera that unfolds over a trio of 60-90 minute sessions. The game opens in the final days of a decaying empire. Players take the role of the last regents of a once proud state that stretched to the farthest worlds of the Reach. Faced with an encroaching blight that threatens the outer planets, players must balance the integrity of their homelands with their own ambitions. Arcs uses an innovative card-driven action system that is easy-to-learn and highly interactive. Players are given hands of action cards each turn and must balance their desire to control the game's tempo against their other interests. Should you use the initiative to seize control of a critical new technology or reposition your fleets for a coming engagement? When players do trade blows, the battles are resolved in a snap using a simple dice system. However, combat's interaction with the larger action system offers players a wide range of tactical options, from multi-turn sieges to daring raids and dramatic escapes. Players begin the game in roughly symmetrical positions, which helps new players learn the core systems quickly. However, their choices will soon cause their paths to diverge. Unearthing an ancient technology might make the restoration of the empire possible. A chance discovery on a blighted world might lead a player to abandon their wealth and begin a voyage across the Reach to right an ancient wrong. Every choice will advance the game's story and form part of an emergent, player-driven campaign. Many of these choices are resolved in a special "intermission" between games. During this phase, new rules modules are activated, and players are introduced to new capabilities and objectives. Despite their similar starting points, by the end of a campaign, players might control factions as varied as any in Root or Vast. Players will also use the intermission to spend their hard-earned power to maintain their fleets and wealth, as well as invest in new improvements that may aid them in the coming game. The campaign system of Arcs provides players with a huge number of possible game situations and hundreds of possible campaigns. In addition, Arcs also includes an abridged, two-session campaign and a single session mode. Player count: 2-4, Duration: 60-120 min, Age: 14+

60.00 €

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