Fantasiapelit - lautapeli

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kuva on linkki tuotesivulle: Children of the Colossi
Children of the Colossi

One day, the world changed forever. Civilization collapsed, and now all that remains rests on the backs of the Colossi — gigantic creatures roaming in our post-apocalyptic wastelands. Their magnificent cities are the only place where water flows and trees grow. Their stately buildings, filled with knowledge and treasures, refuse to welcome us, so we roam our wastelands, hunting for a future. We are children of the Colossi. Children of the Colossi is a Euro-style, dudes-on-a-map game in which players are tribes competing to harvest the eggs and tame the newborn of the Colossi so that they might grow a new home and rise above the ashes. During the game, players hang-glide between the dynamic map and the modular Colossi boards, racing to collect precious eggs, hatch newborns, and outmaneuver their rivals. Your units are your most vital resource as every placement and movement matters. Send your envoys up into the cities to gain benefits and influence for your tribe, or glide them down into the wastes below to compete for eggs that the Colossi lay on their wanderings. As the map fills with eggs, the tension rises. Newborns hatch, and players clash in clever contests of positioning and card play with no destruction and no direct attacks — only smart, tactical maneuvers to claim victory. Each of the five Colossi and their cities offer a unique chain of powerful actions and unlock unique banner cards to fuel your strategy, with only three Colossi appearing in each game. 2–4 PlayersPlay Time: 60–120 MinAge: 14+

60.50 €
kuva on linkki tuotesivulle: Leviathan Wilds
Leviathan Wilds

Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero. 1–4 PlayersPlay Time: 45–90 MinAge: 10+

82.50 €
kuva on linkki tuotesivulle: My Father's Work
My Father's Work

The walls were lined with iron shelves, each metal slat overfilled with glass jars containing formaldehyde and grotesque curiosities within. Pristine brass tools and refined metals of a quality I had never before laid eyes upon were strewn across sturdy slabs of rock and wood, their edges sharp with use. However, my eyes were soon drawn to a sturdy writing desk, its mahogany eaves inlaid with thin strips of copper, the center of which contained a well-worn leather-bound book. My father's journal — passed down to me and representing years of knowledge and countless experiments. And inside that weathered tome, atop the pearly parchment oxidized yellow at its frayed edges, were the deliberate quill marks of a crazed genius outlining the ambitious project he could never complete in one lifetime — his masterwork. Without realizing it, my hands were shaking as I clutched the book to my chest. At once, I felt an ownership and anxiety for the scientific sketches scrawled so eloquently on those frayed sheets. It was at that moment that I began my obsession: I would restore this laboratory to its former brilliance and dedicate my life to completing my father's work! In My Father's Work, players are competing mad scientists entrusted with a page from their father's journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father's masterwork. But they have to balance study and active experimentation because at the end of each generation, all of their experiments and resources are lost to time until their child begins again with only the "Journaled Knowledge and Estate" they have willed to them — and since the game is played over the course of three generations, it is inevitable that the players will rouse the townsfolk to form angry mobs or spiral into insanity from the ethically dubious works they have created. The player with the most points at the end of three generations wins and becomes the most revered, feared, ingenious scientist the world has ever known! 2–4 PlayersPlay Time: 180 MinAge: 14+

137.50 €
kuva on linkki tuotesivulle: Philharmonix
Philharmonix

Step into the role of a space orchestra manager with Philharmonix, the worker placement game that combines music and sci-fi in an out-of-this-world experience! Send your orchestra on missions to perform on different planets, strategically acquire new talented musicians, and train them to reach their full potential. Please the patrons that sponsor these concerts with your performances, and watch out for unexpected challenges along the way. In Philharmonix, you play as a space orchestra manager, trying to become the most prestigious orchestra in the Malaya sector. Each turn, you will select one of the 6 major actions or the basic move action. The basic action is to move across the Malayan planets or to gain money. The major actions include: recruiting musicians, training musicians & conductors, creating symphonies, performing Symphonies, gaining patrons, and expanding your knowledge and experience. During your turn, you can also perform free actions to manipulate your gameplay. Each action consumes action points which would be randomized every round and could consume more action points if the action is occupied. Thus, players need to be efficient in selecting their actions. Players can gain Prestige in many ways, but mainly from performing Symphonies and recording “Records” (objectives). Other methods of gaining Prestige are region majority, collecting musicians, and claiming patrons. The game ends after five rounds and the player with the most Prestige is the winner of the game and is proclaimed the best space orchestra manager! 1–4 PlayersPlay Time: 60–150 MinAge: 13+

95.60 €
kuva on linkki tuotesivulle: Pillars of Heracles
Pillars of Heracles

Join us on an epic journey through the world of Archaic Period Greece, where heroes are born, city-states clash in bitter rivalries, and the gods themselves shape the destiny of mortals. Prepare to immerse yourself in a strategic and immersive board game experience. Will you channel the wisdom of the mighty Olympian gods to lead your city-state to greatness? Or will you rely on cunning tactics and military might to conquer your rivals? In Pillars of Heracles, you will embark on a quest to build and shape your own city-state, compete against formidable adversaries, and navigate the intricacies of ancient Greek society. As you explore the game's intricately designed world, you will encounter iconic figures from Greek history and mythology, engage in trade and diplomacy, and face the challenges and rewards of city-building. Every decision you make will shape the fate of your city-state and determine your path to victory. Against its rich historical and mythological backdrop, the game offers a unique blend of area control, rondel mechanics, and deckbuilding, tableau building, set collection and resource management. As you expand your city-state and manage your resources, you'll need to strategize your moves on the rondel, carefully planning your actions. Building and managing your deck allows you to customize your strategy and prepare for exciting challenges. The objective of the game is to become the most glorious City-state of them all! You can gain Glory in the game by Controlling Cities and Regions, Building Monuments and Fulfilling Prophecies. The game end triggers when players have collectively reached the end of a number of Region tracks equal to the number of players, when a player Controls 6 Cities, or when 3 Era III Prophecy cards have been removed from the Game board. The player with the most Glory wins the game! 1-4 Players Play Time: 90-120 Min Age: 14+

62.80 €
kuva on linkki tuotesivulle: Thebai
Thebai

Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains precarious rule over Thebes. The young king calls for defenders to man the seven gates of the city, while the invaders’ seven champions lead the attack on the gates. Meanwhile, the famous citadel of Thebes, the Cadmea, lies in disarray. It is as if the Fates themselves have lined everything up against the current rulers of Thebes! While the common folks prepare for war, the noble families whisper among themselves that the time for new leadership has come, and the time to rebuild the Cadmea is now! In Thebai, players assume the role of influential leaders from noble families during the tumultuous late Bronze Age. Throughout the game, players are tasked with rebuilding the Cadmea, the citadel of Thebes, while restoring the city’s exports, praying to the gods of the city, and protecting the lives of the citizens as grand heroes spill each other’s blood outside the gates. The game lasts 10 rounds, each divided into an Action phase and a Fate phase. During the Action phase, players use one Citizen die, and then move their Archon on the Cadmea. During the Fate phase, players may get additional scoring opportunities, depending on their accomplishments and for protecting the city gates. After final scoring the player with the most Victory Points is the winner. 1–4 PlayersPlay Time: 90–150 MinAge: 14+

59.60 €

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