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Haun tulokset 241 - 248 / 248



Shit Happens: 50 Shades of Shit Edition
Shit Happens: 50 Shades of Shit Edition

Shit happens to everyone, and it can really happen in the bedroom!

In Shit Happens: 50 Shades of Shit, there’s some seriously dirty stuff waiting for you on these cards. You’ll read through them and rank the cards according to their shittiness. Is wearing too-tight underwear BETTER or WORSE than watching a 4-hour sexual harassment training session? Is it WORSE than getting a giant hickey on the neck? Rank the card, and if our Misery Index agrees with you, you get to keep it. Correctly rank 10 cards and you win! For 2 or more players.

These super sexy cards can be played on their own, but if you’re feeling frisky, they’ll make beautiful babies with all of the Shit Happens versions.

The game includes:
* 200 unique cards not included in the original Shit Happens game.
* Can be played as a stand-alone game or as an expansion deck.

Highlights:
* Misery Index ranges from 1-100, from bad, to awful, to WTF!
* Each situation has been evaluated and ranked by our psychiatric team of experts.
* Easy to learn, hilarious to play!

We Know Our Shit!
We’ve asked a panel of highly qualified professionals to carefully evaluate each situation card, and rank them on our Misery Index, which runs from 1 to 100. The panel included marriage counselors, therapists, career counselors and social workers; collectively representing over 150 years of clinical psychiatric experience.

How To Play
First, shuffle the deck, deal three cards, and place them in numerical order of their Misery Indexes. The remaining cards will be used as your draw pile (aka, your big pile of shit). Pluck a card from the top of the pile, and try to guess where it fits within the index. You don’t have to guess the exact index number (which would be, like, impossible). Instead, all you have to do is guess its proper place within the index. If you guess correctly, you win the card. If not, it passes to the next player to guess. The first person to accumulate 10 cards wins!

2–99 Players
15–60 Min
Age: 18+

      loppu varastosta
12.00 €
Terraforming Mars
Terraforming Mars

Coming to Mars was a big step... making it habitable will give us a new world!

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. InTerraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establish greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.

Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.

Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs.

Each round is called a generation (guess why) and consists of the following phases:

1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table until all players pass.
4) Production phase: Players get resources according to their terraform rating and production parameters.

When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!

Components:
* 1 Rules Booklet
* 1 Game Board
* 5 Player Boards
* 17 Corporation Cards
* 208 Project Cards
* 8 Reference Cards
* 200 Player Markers (transparent plastic cubes, 5 colours)
* 200 Resource Markers (opaque plastic cubes in gold, silver, and copper in different sizes)
* 3 Game Board Markers (big white plastic cubes)
* 9 Ocean Tiles
* 60 Greenery/City Tiles
* 11 Special Tiles
* 1 First Player Tile

Players: 1-5
Ages: 12+
Time: 90-120 mins

Card size 64mm x 89mm.

      loppu varastosta
51.00 €

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