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Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 8065 - 8088 / 19835



Planar Character Options (HC)
Planar Character Options (HC)

Planar natives, multiverse explorers, and those touched by mysterious forces leaking through from the planes: these characters are shaped by backgrounds and experiences unlike those found in more conventional environs. From a Warrior who Strikes With an Amethyst Fist, channelling power through a psionically resonant prosthetic, to a traveller character with a mysterious cosmic map imprinted on their skin, to a character with the Limbo Touched ability, who can change objects at will—characters with ties to the planes are just a bit different. Planar Character Options is brimming with new material and new choices to create and advance characters shaped by contact from beyond, including: * Over two dozen new species descriptors, planar descriptors, and foci. Play a Cosmic Rambler, Crossplane Refugee, or Reformed Fiend, who Aspires to Angelic Perfection, Is Pledged to Annihilation, or Wields a Chaos Blade. * Scores of new character abilities that can be integrated into any Cypher System game. Build or modify your own types, descriptors, and foci to bring a touch of the transdimensional to any campaign! * Dozens of cyphers and artifacts from, or affected by, the planes. Wield a soul net, reality tuner, or crow’s eye. This is an inspiring companion to Path of the Planebreaker, but you don’t need that book to enjoy everything this tome offers. This book duplicates some material from Path of the Planebreaker (so players can find all character-related content in a single place), but most of this book’s content is new and not duplicated from that title.

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36.00 €
Player's Guide to John Prados' Third Reich/Great Pacific War
Player's Guide to John Prados' Third Reich/Great Pacific War

When we brought back the classic John Prados' Third Reich in 2001, we always intended that it be followed by a sequel covering the Pacific Theater with the same game system and at the same scale. We brought out Great Pacific War in 2003, and the next step seemed clear: a player's guide with extra units and scenarios, plus strategy hints. The book comes with 120 die-cut and mounted counters, just like those in the games themselves. There are new scenarios covering two very real possibilities that never occurred: a 1936 war between France and the Soviet Union following the Nazi occupation of the Rhineland, and a 1946 war between East and West. Two smaller scenarios concentrate on the Spanish Civil War and the Japanese invasion of China. And we have variant rules. One set gives Spain and Turkey their own player, who controls both countries but does not have total freedom of action. And then there's the one players have demanded since the day we released John Prados' Third Reich: jet fighters. New jet fighter counters for Germany, Britain, the United States, the Soviet Union, Italy and Japan. Sporting the lovely graphics you've come to expect of the Me262, Gloster Meteor, Nakajima Kikka and more. A set of variant rules now requires that major powers build their jets once the science becomes available, rather than receiving an instant upgrade, and the technology can be captured. There are new political markers included, allowing Germany to develop advanced submarines, V1 and V2 missiles, and the atomic bomb. The German player has to pay a stiff economic and military price for such science, however. There are V1 and V2 unit counters, too. Drawing on the tradition of the original edition, we've also added a set of pre-war options players can add to spice up their games: Italian and Polish re-armament, the German Z-Plan, Japanese tank development, a Republican Spain, hard-fighting Austrians, Soviet naval development and more. The book's centerpiece is a series of strategy articles, analyzing the positions of every player in both the separate games and the combined scenarios. There are also guides to key concepts like economic warfare. At $24.99, all players are going to want this added bonus to their fun.

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32.50 €

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